About

Meet Fader

Since 2022, I’ve been creating audio-reactive visual experiences using Unreal Engine’s Niagara particle system. My work spans live music performances, VR DJ experiences, and experimental sound design-translating audio into dynamic, responsive motion. I’ve collaborated with teams at TLM Partners and Sensorium to build immersive VR environments where the visuals actually react to the music in real-time. Every project starts with a simple question: how do I make particles dance to the beat?

For over a decade, I’ve designed visual experiences for major festivals and events-from the Intro Electronic Music Festival in Beijing (2011-2018) to smaller experimental projects across Europe and Asia. I work closely with lighting teams, projection designers, and event producers to create cohesive stage environments. Whether it’s video mapping, LED installations, or live VJing, the goal is always the same: craft something that feels alive and connected to the performance happening in front of it.






Fader Profile Photo

My Services

Fader works across music visualization, stage design, and live visual production-building immersive experiences for concerts, festivals, VR projects, and experimental audiovisual work.

VFX Music Visualization

Real-time, audio-reactive visual systems created for live music, immersive environments, and performance-led experiences.

Stage Design

Stage concepts and visual identities designed to support the atmosphere, scale, and flow of a live event.

Live Visual Production

Video mapping, LED content, VJ workflows, and show visuals developed to feel fully connected to the performance.

Creative Collaboration

A collaborative process with artists, studios, producers, and technical teams to turn ideas into production-ready visual experiences.